Kling Motion Control: Copy Motion onto Your Character
What Is Kling Motion Control?
Kling motion control is a Fash Studio tool that copies the movement from a reference video onto a character image. You upload a short video of the motion and a picture of your character, and the AI, powered by Kling V3, returns a video of your character performing the same moves.
Kling AI motion control works like video to video AI with one difference: the motion comes from one clip, and the person on screen comes from your image. You can add an optional prompt to guide the motion, style or camera movement, and each run uses credits from your Fash Studio balance.
How to Use Motion Control AI
Motion control AI takes five steps: upload a reference video, upload your character, choose the orientation, add an optional prompt, then press Run.
- Upload a reference video. Add a clip of the motion you want to copy, at least 3 seconds long. The maximum length depends on the orientation you choose in step 3.
- Upload your character. Add the image of the character you want to animate.
- Choose the character orientation. Pick Video for complex character movements, with clips up to 30 seconds, or Image for complex camera movements, with clips up to 10 seconds.
- Add a prompt (optional). Describe the motion, style or camera movement you want, or leave it empty.
- Run. Press Run. The AI copies the motion from the reference video onto your character and returns a video of the same moves.
What You Can Transfer
AI motion control transfers clear body movement from the reference video, such as dances, walks and gestures, and a prompt can add camera movement on top.
Dances and trends
Trend dances are a natural fit. Pick a clip of the dance as the reference, and your character performs it with AI motion copied from the clip. One trend clip can be reused with any character you upload, so a single dance can run across a whole cast.
Walks and runway moves
A runway walk, a turn at the end of a catwalk or a slow stroll transfers from the reference video to your character. Still model photos can move like a show, with the same pace and posture as the walk in the clip.
Gestures and talking-style moves
Hand gestures, head turns and the body language of someone talking to camera can be copied too. A character can move like a presenter or a creator, with the same rhythm of gestures as the person in the reference.
Camera movement via prompt
The optional prompt can describe camera movement, such as a slow push-in or a pan, along with the motion or style you want. Keep the camera description simple and name one move per run, such as a slow push-in toward the character or a gentle pan across the scene.
Motion Control for Fashion and Marketing Videos
Fashion and marketing teams use motion control to turn still model and product photos into moving videos, with motion they choose.
Animate a model photo with a runway walk
Pair a model photo with a runway walk clip, and the model walks the same way in the result. For teams looking for an animate image AI workflow, this turns a lookbook still into a short catwalk video. If the garment is not on a model yet, create the on-model photo first with AI virtual try-on.
Turn product-on-model shots into social videos
Product-on-model photos can become short social videos by adding motion from a reference clip, such as a turn or a change of pose. For fuller product videos built from a prompt, use the AI product video generator.
Reuse one trend clip with many characters
One reference clip can drive videos for many characters. Run the same trend with different models or brand characters to get a set of videos with matching moves. To make try-on videos in a creator style, use the AI UGC try-on video generator.
Use only reference videos and character images you have the rights to, and get consent from anyone whose likeness or performance appears in them. To swap the person in a still photo instead of animating it, use AI character swap. For scripted ads with a hook, a location and exact dialogue, use the AI video ad generator, and to plan motion content inside a full campaign, see how to create a fashion campaign with AI.
Tips for Clean Motion Transfer
Clean motion transfer starts with a clear reference clip, a matching character image, the right orientation and a short prompt.
- Single clear subject in the reference. One person, clearly visible from start to finish, gives the AI one motion to follow. Crowds or overlapping people make the movement harder to read.
- Full body visible for full-body motion. If you want the character to walk or dance head to toe, use a reference video and a character image that both show the full body.
- Similar framing. A character image framed like the reference video, such as full body to full body or waist up to waist up, keeps the motion in proportion. If you need a new character image, create one with the AI image generator for fashion.
- The right orientation. Choose Video when the body movement is the point, such as a dance or a walk, and Image when camera movement matters more. Keep the clip within that option's limit: 30 seconds for Video, 10 seconds for Image.
- Short prompts. The movement comes from the video, so the prompt only needs a few words on style or camera movement. Short prompts keep the focus on the Kling motion from the reference clip.
Which Kling Version Does Motion Control Use?
Fash Studio's motion control tool runs on Kling V3, the newer model after Kling 2.6 motion control.
Every run uses Kling V3, so there is no version to choose. What you do choose is the character orientation:
| Orientation | Best for | Reference video length |
|---|---|---|
| Video | Complex character movements, such as dances and walks | 3 to 30 seconds |
| Image | Complex camera movements | 3 to 10 seconds |
Upload a reference video and your character above to copy the motion with Kling V3.